Courses · winter term

Three courses. One way of working.

Every course is live, small and built around one brief. Pick by the work you want to do next, not by your job title. Prices below are samples.

A designer bent over a desk, sketching by hand in a dim studio

Saturday studio

Three hours of making, with an instructor at the table

Course 01 · 10 weeks

Product Design Foundations

The whole craft in one pass: from a vague brief to a tested product and a case study you can defend. Built for people new to product design and for designers coming from print, brand or engineering.

Open notebook of hand-drawn wireframes with two pens on a wooden desk

Length

10 weeks, plus a reading week

Live sessions

Tue and Thu, 18:30 to 20:30 CET

Saturday studio

10:00 to 13:00 CET, every week

Level

Beginner to working level. No portfolio needed

Next cohort

13 January · US cohort 20 January

Sample price

$2,400, or 3 payments of $820

Week

Topic

In the studio

You leave with

W01

Framing the problem

Rewrite a vague brief into a problem worth solving

A one-page brief

W02

Talking to people

Two practice interviews, in pairs, with notes

Interview guide and notes

W03

Making sense of it

Affinity mapping on the shared cohort board

Three insights, one principle each

W04

Flows before screens

Map the main task end to end, on paper

A task flow

W05

Sketching wide

Eight-up sketches, then choose two directions

Two directions, sketched

W06

Structure and hierarchy

Wireframe the key screens in greyscale

Wireframes for five screens

W07

Type, colour and grid

Apply a small system to your wireframes

A styled screen set

W08

Prototype and test

Test with five people outside the course

A tested prototype and notes

W09

Iterate

Change what the tests showed, then pin up

Version two

W10

Telling the story

Write and present your case study

Case study and 1:1 review

Course 02 · 8 weeks

Interaction and Prototyping

For designers who can already make a screen and want it to behave well: states, timing, motion, errors and prototypes real enough to test and hand over.

Paper interface sketches and pencils laid out on a dark desk

Length

8 weeks

Live sessions

Mon and Wed, 18:30 to 20:30 ET

Saturday studio

11:00 to 14:00 ET, every week

Level

Some design experience. Bring one past project

Next cohort

15 January · Europe cohort 2 February

Sample price

$2,100, or 3 payments of $720

Week

Topic

In the studio

You leave with

W01

States and edge cases

List every state of one real component

A state map

W02

Feedback and timing

Prototype three loading patterns and compare

Timing notes

W03

Motion with purpose

Storyboard transitions on paper first

A motion storyboard

W04

Forms people finish

Redesign a long form and test it

A shorter, tested form

W05

Errors and recovery

Break your own flow on purpose

A set of error states

W06

Prototyping for real

Build a high-fidelity prototype of one journey

A clickable prototype

W07

Handoff that survives

Write the spec a developer would ask for

An annotated spec

W08

Crit and demo

Demo to the visiting critic

Recorded demo and 1:1 review

Course 03 · 6 weeks

Research for Product Designers

Interviews, synthesis and the harder part: turning what people say into decisions a team will act on. Open to designers, product managers and engineers.

Hands sorting sticky notes on a shared table during a research session

Length

6 weeks

Live sessions

Tue, 18:30 to 20:30 CET

Field days

Two Saturdays, in weeks 3 and 6

Level

Any level, any role in a product team

Next cohort

3 February

Sample price

$1,600, or 2 payments of $820

Week

Topic

In the studio

You leave with

W01

Questions worth asking

Turn assumptions into research questions

A research plan

W02

Recruiting and consent

Write a screener and invite real people

Screener and consent note

W03

Interviewing

Field day: three interviews, recorded with consent

Interview notes

W04

Synthesis

Cluster, name and rank what you heard

A findings board

W05

From findings to decisions

Workshop with a mock product team

A decision log

W06

Sharing it

Field day: present back to the cohort

A readout people will read

Before week one

The kit list. Short on purpose.

Every course starts on paper. You do not need paid software to apply; we set up the tools together in the reading week.

  • 01

    A sketchbook

    Plain or dot grid, A5 or larger. Most of week one happens on paper.

  • 02

    Black fineliners

    Two widths, 0.3 and 0.8. Pencils smudge on camera.

  • 03

    A laptop

    Any recent machine that runs a browser-based design tool smoothly.

  • 04

    Headphones with a mic

    Crit is a conversation; a headset keeps it clear for everyone.

  • 05

    Camera on for crit

    You will point it at your paper. A phone stand works well.

  • 06

    Two quiet hours a week

    On top of the live sessions, for the async tasks and reading.

Apply · winter term

Applications for winter close on 5 January.

No portfolio needed for Foundations. Tell us what you make now and what you want to make next.

Two people talk through ideas beside a board of sticky notes
  1. Step 01 · 15 minutes

    A short written application

    Five questions about your work and what you hope to change. No essays.

  2. Step 02 · within 5 days

    A twenty-minute call

    With the instructor who leads your course, to check the fit both ways.

  3. Step 03 · two weeks before

    Pre-work and your seat

    Pay the deposit, meet your cohort online and start a light reading week.